Version 2.7.0 goes into testing
Automatic end of turn, shared turns when players follow each other, familiars their owner controls from their sheet, walls on the edges of squares and optional diagonals. Time for real sessions.
Independent studio · Landes, France
Milhoc Studio is a small tabletop RPG studio. Our first release, La Taverne, gives game masters a real table for playing online, with no server and no subscription.
Our first game
In testing · coming soon to Steam
Tabletop RPG
Open your tavern on your PC, send your players a link, and play as if you were around a real table: the map, the sheets, the dice and the combat, with the software doing the maths for you.
Milhòc
“maize”, in Gascon
The studio
Milhoc Studio was born in the Landes, south-west France, between pine forests and maize fields.
La Taverne started around a real table: a GM who wanted to run campaigns remotely without losing what makes a session, the rolling dice, the sheets you keep up to date, the map you uncover together.
We build for GMs first, because they carry the table. The software ships empty, with no campaign of ours: your world stays yours.
Every feature is judged by one question: does it give the GM time back for the story?
You buy the software and it is yours. No account, no server to rent.
Your campaigns stay on your computer. Nothing is sent to the studio.
Studio news
Automatic end of turn, shared turns when players follow each other, familiars their owner controls from their sheet, walls on the edges of squares and optional diagonals. Time for real sessions.
Our logo is a maize kernel cut like the face of a d20, in maize yellow. The field, the kernel, the die: the whole studio fits inside.
A studio from the Landes, a first release on its way to Steam, and a single compass: give GMs their time back.
Contact
Press, content creators, curious GMs: one address, read by a person.
contact@milhocstudio.frStudio Discord and social channels: coming soon. · Press kit